mindspore.ops.TensorScatterMin
- class mindspore.ops.TensorScatterMin[源代码]
根据指定的更新值和输入索引,计算原值与更新值的较小值并更新原值,返回更新后的Tensor。
更多参考详见
mindspore.ops.tensor_scatter_min()
。- 输入:
input_x (Tensor) - 输入Tensor。 input_x 的维度必须不小于indices.shape[-1]。
indices (Tensor) - 输入Tensor的索引,数据类型为int32或int64。其rank必须至少为2。
updates (Tensor) - 指定与 input_x 取最小值操作的Tensor,其数据类型与输入相同。updates.shape应该等于indices.shape[:-1] + input_x.shape[indices.shape[-1]:]。
- 输出:
Tensor,shape和数据类型与输入 input_x 相同。
- 支持平台:
Ascend
GPU
CPU
样例:
>>> input_x = Tensor(np.array([[-0.1, 0.3, 3.6], [0.4, 0.5, -3.2]]), mindspore.float32) >>> indices = Tensor(np.array([[0, 0], [0, 0]]), mindspore.int32) >>> updates = Tensor(np.array([1.0, 2.2]), mindspore.float32) >>> # Next, demonstrate the approximate operation process of this operator: >>> # 1, indices[0] = [0, 0], indices[1] = [0, 0] >>> # 2, And input_x[0, 0] = -0.1 >>> # 3, So input_x[indices] = [-0.1, -0.1] >>> # 4, Satisfy the above formula: input_x[indices].shape=(2) == updates.shape=(2) >>> op = ops.TensorScatterMin() >>> # 5, Perform the min operation for the first time: >>> # first_input_x = Min(input_x[0][0], updates[0]) = [[-0.1, 0.3, 3.6], [0.4, 0.5, -3.2]] >>> # 6, Perform the min operation for the second time: >>> # second_input_x = Min(input_x[0][0], updates[1]) = [[-0.1, 0.3, 3.6], [0.4, 0.5, -3.2]] >>> output = op(input_x, indices, updates) >>> print(output) [[ -0.1 0.3 3.6] [ 0.4 0.5 -3.2]]