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Specifications and Common Mistakes

- Specifications and Common Mistakes:

- Misspellings or punctuation mistakes,incorrect formulas, abnormal display.

- Incorrect links, empty cells, or wrong formats.

- Chinese characters in English context.

- Minor inconsistencies between the UI and descriptions.

- Low writing fluency that does not affect understanding.

- Incorrect version numbers, including software package names and version numbers on the UI.

Usability

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- Incorrect or missing key steps.

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- Unclear logic, such as missing classifications, items, and steps.

Correctness

- Correctness:

- Technical principles, function descriptions, supported platforms, parameter types, or exceptions inconsistent with that of software implementation.

- Incorrect schematic or architecture diagrams.

- Incorrect commands or command parameters.

- Incorrect code.

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- Wrong screenshots.

- Sample code running error, or running results inconsistent with the expectation.

Risk Warnings

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Problem description

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sponge.function.calc_torsion_by_vectors

View Source On Gitee
sponge.function.calc_torsion_by_vectors(vector1: Tensor, vector2: Tensor, axis_vector: Tensor = None, keepdims: bool = False)[source]

Compute torsion angle formed by two direction vectors v1 and v2 and an axis vector vaxis.

Parameters
  • vector1 (Tensor) – Tensor of shape (...,D). Data type is float. D is spatial dimension of the simulation system. Usually is 3. Direction vector v1

  • vector2 (Tensor) – Tensor of shape (...,D). Data type is float. Direction vector v2

  • axis_vector (Tensor) – Tensor of shape (...,D). Data type is float. Axis vector vaxis. Default: None.

  • keepdims (bool) – If this is set to True, the last axis will be left in the result as dimensions with size one. Default: False.

Returns

torsion (Tensor), a tensor of shape (...) or (...,1). Data type is float.

Supported Platforms:

Ascend GPU