sponge.function.calc_torsion_by_vectors
- sponge.function.calc_torsion_by_vectors(vector1: Tensor, vector2: Tensor, axis_vector: Tensor = None, keepdims: bool = False)[source]
- Compute torsion angle formed by two direction vectors
and and an axis vector
.
- Parameters
vector1 (Tensor) – Tensor of shape
. Data type is float. D is spatial dimension of the simulation system. Usually is 3. Direction vectorvector2 (Tensor) – Tensor of shape
. Data type is float. Direction vectoraxis_vector (Tensor) – Tensor of shape
. Data type is float. Axis vector . Default:None
.keepdims (bool) – If this is set to True, the last axis will be left in the result as dimensions with size one. Default:
False
.
- Returns
torsion (Tensor), a tensor of shape
or . Data type is float.
- Supported Platforms:
Ascend
GPU
- Compute torsion angle formed by two direction vectors