Class BoundingBoxAugment
Defined in File vision.h
Inheritance Relationships
Base Type
public mindspore::dataset::TensorTransform
(Class TensorTransform)
Class Documentation
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class BoundingBoxAugment : public mindspore::dataset::TensorTransform
BoundingBoxAugment TensorTransform.
说明
Apply a given image transform on a random selection of bounding box regions of a given image.
Public Functions
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explicit BoundingBoxAugment(TensorTransform *transform, float ratio = 0.3)
Constructor.
- Example
/* Define operations */ TensorTransform *rotate_op = new vision::RandomRotation({-180, 180}); auto bbox_aug_op = vision::BoundingBoxAugment(rotate_op, 0.5); /* dataset is an instance of Dataset object */ dataset = dataset->Map({bbox_aug_op}, // operations {"image", "bbox"}); // input columns
- 参数
transform – [in] Raw pointer to the TensorTransform operation.
ratio – [in] Ratio of bounding boxes to apply augmentation on. Range: 0, 1.
Constructor.
- Example
/* Define operations */ std::shared_ptr<TensorTransform> flip_op = std::make_shared<vision::RandomHorizontalFlip>(0.5); std::shared_ptr<TensorTransform> bbox_aug_op = std::make_shared<vision::BoundingBoxAugment>(flip_op, 0.1); /* dataset is an instance of Dataset object */ dataset = dataset->Map({bbox_aug_op}, // operations {"image", "bbox"}); // input columns
- 参数
transform – [in] Smart pointer to the TensorTransform operation.
ratio – [in] Ratio of bounding boxes where augmentation is applied to. Range: 0, 1.
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explicit BoundingBoxAugment(const std::reference_wrapper<TensorTransform> &transform, float ratio = 0.3)
Constructor.
- Example
/* Define operations */ vision::RandomColor random_color_op = vision::RandomColor(0.5, 1.0); vision::BoundingBoxAugment bbox_aug_op = vision::BoundingBoxAugment(random_color_op, 0.8); /* dataset is an instance of Dataset object */ dataset = dataset->Map({bbox_aug_op}, // operations {"image", "bbox"}); // input columns
- 参数
transform – [in] Object pointer to the TensorTransform operation.
ratio – [in] Ratio of bounding boxes where augmentation is applied to. Range: 0, 1.
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~BoundingBoxAugment() = default
Destructor.
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explicit BoundingBoxAugment(TensorTransform *transform, float ratio = 0.3)